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Who am I?
My name is Bassim Aljebori, I'm a video game designer with a passion for creating and playing games. I spend my time building environments for games or playing the latest titles. In my spare time I enjoy participating in game jams. Other interests that aren't game related are drawing, concerts, reading, and building gunpla. |
Why me?
- Excellent understanding of world and level design fundamentals
- Extensive knowledge in creating level layouts and assets with 3D modeling software like Maya and Blender
- Knowledge in game engines like Unreal 5, Unity, and Forgelight to create interesting gameplay spaces
- Understanding in game design documentation and level flow charts
- Know how to asset manage and asset track with tools like Perforce, Excel, SVN, and Notepad++
- Bug fixing/tracking with tools like Jira
- A great sense of technical know-how and functional problem-solving
- Experienced with 2D software like Photoshop and Illustrator
- Actively seek feedback to improve work, while also providing guidance and feedback to peers
- Self-motivated in setting and reaching goals while able to produce results as part of a team
Read more about my game design experience in my resume.